

Thankfully there is a way we can go back to Kansas and experience the awe, the magic and the wonder of Norrath once again. The EverQuest of today is a mere shadow of it’s former glorious self. Subsequent expansions such as The Planes of Power introduced portals in the Plane of Knowledge that shrank the size of the world and eroded class interdependency which had the unintended consequences of making the two classes that offered teleportation almost useless. The road to ruin for EQ did not end there.

Additionally SOE replaced the stylized fantasy player avatars with horrifically bad artwork which further eroded the charm of the original EQ. With the release of the third EQ expansion Shadows of Luclin, SOE began the process of systematically eradicating the magic of the EverQuest franchise by introducing misguided features that offered players more convenience. Sadly, the graphically inferior, convenience laden, anti-social, single-player friendly EverQuest of today run by Daybreak Games bears little resemblance to classic EQ circa 1999-2001. Without EQ there would be no World of Warcraft and its legion of imitators. Every MMO that has come after owes everything to the majesty and the genius of EQ. Currently the P1999 version of Norrath includes the original EverQuest and the first two expansions: Ruins of Kunark, and Scars of Velious.īeing able to transport yourself back to the original unsullied EverQuest offers one a rare glimpse into the gold standard of how a MMORPG should be designed and produced. This is thanks to Project 1999 who are a group of dedicated EQ enthusiasts who in 2009 set up servers that emulate the original Norrath as we knew it in classic EverQuest.

For the past 6 months I have had the unique privilege to go back in time and experience the magic of the original EverQuest.
